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Old 01-23-2014, 11:04 AM   #22
malloyd
 
Join Date: Jun 2006
Default Re: No Mana Vs. No Magic

Quote:
Originally Posted by Lamech View Post
So, my interpretation of the Infinite Worlds setting is thus:
1) When you are operating under "normal" physics. The kind you find on Homeline, its echos, most places really magic works.
2) Not all places have mana. Homeline is devoid of mana. But if you brought a mana enhancer in, it would work fine. Mages could cast in the little bubble of magic.
3) Some worlds will have different physics than normal. For example a world where electricity doesn't function. No reason you couldn't have a world where magic doesn't work. However these are the exception, not the rule.
You can, but there's no particular reason not to assume "normal" physics means magic will never work and the places it will if there is mana are the exceptions.

Or for that matter than both are the rare exceptions and that in most universes *neither* magic nor the normal physics works. Which actually seems likely in a multiverse were different kinds of "physics" are possible, it's just that nobody in a Cabal or Infinity campaign could go to any of that vast majority of worlds, and wouldn't want to anyway since they'd probably instantly disintegrate.
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