Quote:
Originally Posted by Warden
How would you go about creating an advantage that allows a character to negate the penalties for a ranged weapon attack?
Closest I found was 'Increased Range' on page 106?
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I'd probably look up the Speed/Range penalty for the weapon's 1/2D range, multiply the bonus you'd need to offset that by 4 points and call it done. Trying to build it from an Innate Attack seems like way overthinking it.