Quote:
Originally Posted by sir_pudding
You are faster, it does make sense that you can react to him attacking and then recover quickly. All of this stuff is actually happening at the same time, remember.
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You really shouldn't think of this in terms of "faster/slower" terminology. It's just as likely that the "slower" character waits to react to the "faster" character, interrupting his turn and getting the possible advantage.
A, Turn 1: Attack
B, Turn 1: Wait
A, Turn 2: Attack, B interrupts forcing A to defend on his Turn 2
B, Turn 2: Attack, with A being at a penalty for having already defended once during his Turn 2
What's going on here is that this is just an artifact of the abstraction necessary to keep the game relatively simple.