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Old 09-26-2019, 12:34 PM   #17
Daigoro
 
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Join Date: Dec 2006
Location: Meifumado
Default Re: Is GURPS good system for cyberpunk

Quote:
Originally Posted by Almenac View Post
But your point stands if the characters score big at some point. It might be advisable to limit the cyberware's availability and reliability to offset this.
I'd go with buying cyberware with points for character generation, then with cash only in-game. That way all PCs start on the same footing, then they get rewarded during play by scoring big payouts. Alternatively, they can only scrap and scrape together enough cash for shoddy upgrades.

CP earned in-game would take a long time to be enough for decent cyberware anyway. Probably only allow them to be spent on "organic" skills and advantages, such as new social advantages and so on.
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