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Old 08-18-2018, 02:42 AM   #11
sgbeal
 
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Join Date: May 2012
Location: Geltendorf, Germany
Default Re: Triplanetary: asymmetry bug wrt Attack/Counterattack 'D' effects

Quote:
Originally Posted by RogerBW View Post
This gets trickier if you're using the advanced combat system, where you get to choose which of your Ds you remove.
i hadn't even considered the advanced combat system, as i have no intention of ever using it :/.

To me it seems reasonable to require ships to remove D's in the order they happen, as that's the order the repair crew is going to get allocated (no captain is going to wait for further damage to initially allocate repair crews). Re-allocating repair crews while they're working (e.g. from combat damage to movement damage) loses time and could lead to delays in recovering D's.
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