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Old 06-17-2019, 12:32 PM   #10
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: 13 bad guys needed

Quote:
Originally Posted by Canology View Post
48 points +14 points for super abilities
That said, I'll still play this game, starting with the weakest link:

Jimmy "The Bee" McGee [48 + 14 Points]:

Image: A short, chubby white man, somewhere in his late 40s, early 50s. He'd be kind of good-looking maybe if he was younger, lost some weight, and didn't have sunken eyes and a generally shaky, desperate look about him.

Culture: TL 8 [0]; Familiarity: Western [0]; Languages: English (Native / Native) [0];

Attributes: ST 10 [0]; DX 10 [0]; IQ 11 [20]; HT 11 [10];

Secondary: Speed: 6.0 [15]; Move: 6 [0]; HP: 12 [4]; FP: 11 [0]; Perception: 12 [5]; Willpower: 11 [0];

Advantages: Night Vision X2 [2]; Less Sleep x2 [4];

Powers: Alternate Form (See Notes) (Super -10%) [14];

Perks: Dabbler (Casual Hunter/Fisherman: +2 Defaults on Camouflage, Fishing, Survival: Forest, and Tracking) [1]; Good With Dogs [1];

Disadvantages: Callousness [-5]; Chronic Pain (Mild, 8 Hours, 12-) (Mitigator: Meds -60%) [-8]; Impulsiveness (12-) [-10]; Overweight [-1];

Quirks: Gun/Hunting Enthusiast [-1]; Mild Bad Temper [-1]; Mild Greed [-1]; Mild Paranoia [-1]; Nosy [-1];

Skills: Area Knowledge (E) (New Hampshire) IQ [1]-11; Camouflage (E) IQ-2d [0]-9; Driving/TL8 (A) (Automobile) DX-1 [1]-9; Fishing (E) Per-2d [0]-10; Guns (E) (Rifle) DX [1]-10; Mechanic/TL8 (A) (Automobile) IQ+1 [4]-12; Stealth (A) DX+1 [4]-11; Streetwise (A) IQ+1 [4]-12; Survival (A) (Forest) Per-3d [0]-9; Tracking (A) Per-3d [0]-9;

Notes: The Alternate Form is an ordinary yellowjacket hornet in every way, except that it retains Jimmy's normal IQ and HP.

Background: Jimmy was just a petty super crook, stealing to support his drug habit after he lost his job to an off-site injury and needed more meds than his disability would cover. Then one day he accidentally stung a wildly-allergic civilian in self-defense and caught a few years in super prison. He is not stupid, and knows full well that he is the smallest fish in this pond. His general strategy is to make himself as valuable as he can to the other Orangemen and the Kingpin, playing on what strengths he has as a modestly-capable and stable member of the team as much as his paranormal utility as a scout, spy, burglar, and in rare cases potential hyper-specialized assassin.

Last edited by Gold & Appel Inc; 06-18-2019 at 11:15 AM.
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