Re: [DF] Why do Wizards have 12 Dexterity?
Some spells have DX 11, DX 12, or IIRC DX 13 as prerequisites. DF wizard wants to qualify for as many spell prerequisites as he can out the gate.
In addition to the already-mentioned usefulness of having decent DX for touch spells, Innate Attack, improved Basic Speed, Staff/Smallsword, etc.
If anything, it's weird that the Barbarian, Knight, and Swashbuckler have "only" IQ 10 out the gate, not that Wizards and Clerics have DX above 10.
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