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Old 02-26-2016, 12:32 PM   #49
Otaku
 
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Join Date: Nov 2011
Location: South Dakota, USA
Default Re: Knowing Your Own Strength - Tank Smasher

Not that I've been the most use this thread, but I will second a desire to rename IT:DR to something less confusing, as well as preferring a unified Strength buying system. The latter isn't just a matter of the "feel" of GURPS: this was tried before, remember? We had the Enhanced ST rules in 3e, which were supposed to take into account not only how different ST hits a diminishing return far more quickly than DX and IQ. This also replaced a different mechanic introduced earlier where you paid a certain amount for an Advantage that then made ST cheaper for your character to purchase.
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