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Old 04-23-2018, 10:41 AM   #30
vicky_molokh
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Default Re: Should Plate Armor be Harder to Penetrate?

Quote:
Originally Posted by Anthony View Post
That's pretty much working as intended, though you can add some differentiation between stats via divisors (ST 10 does 3d6/3, ST 11 does (3d6+1)/3, etc).
The objection is indeed to the claim that "very different levels of an attribute produce a numerically almost same effect" can be "working as intended", as in RPGs it is desirable to have meaningful differences between characters.
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