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Old 07-08-2011, 09:42 AM   #31
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Question about cutting a throat.

Yeah, Langy, I think you're missing the fact that real sentry removal is not done in 1 second. It takes around 30 seconds.

The process starts with sneaking up to the sentry and getting in position. This is not included in the 30 seconds, of course, as it may take hours. Optionally, the last few steps may involve a strike against the sciatic nerve, a nerve cluster in the neck or a stab to the kidneys to immobilise the sentry with pain for a few seconds. Then you grab the sentry, to prevent him from moving or shouting out. GURPS Martial Arts Fairbairn Close Combat Systems appears to indicate that Grappling the Face grants enough control to prevent crying out, if desired. Use AoA (Double) and couple the Grapple with a Thrust with the knife to either the Neck or the Neck Arteries, depending on your skill level. This will give you a damage bonus for the Grab and Smash rules.

Now you're in position and the sentry is probably either mentally or physically stunned, most likely both. What you do is you make All-Out (Double) Telegraphic Attacks to the Neck or Neck Arteries. You use the swing damage type, to represent cutting outward from the first stab wound.

This ought to give you enough damage to bring the sentry below HP. For a strong special ops type of guy, that is, someone who could plausibily carry this stunt off in real life, you ought to have done around 33 points of damage or so. That's two death checks and a penalty to the consciousness checks. This means that when and if the sentry recovers from his surprise and or physical stun, he'll be making penalised HT checks to stay conscious every second as he tries to break free.

He'll also, ideally, be bleeding from the Neck Arteries, which in my games is 1 HP per second. Even without that house rule, nothing prevents you from making more All-Out (Double) Telegraphic Attacks on his Neck or Neck Arteries while he's recovering. Once you feel you've done enough damage, just hold on tight while the sentry bleeds out. That accounts for most of the 30 seconds. He'll be unconscious shortly. Then you lay him down, softly, and continue on your way.
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