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Old 05-15-2014, 07:25 PM   #20
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Another idea for the old skill VS Attribute conundrum

Quote:
Originally Posted by Yako View Post
The bottom line seems to be: Even the GURPS staff does not really like the high attributes VS high skill thing.
Slight note: "The GURPS Staff" is Sean, Jason, and Steven.

I think it's more accurate to say that "those who write for GURPS see certain common threads on the forums by a vocal few, and have written some articles to address their concerns."

(Edit: Should have figured I'd be totally ninja'd by Steven early on)

I'm actually fine with defaulting mostly as-is, even though I wrote half-stat defaults and have used it in play. It really only has a big impact on characters with very high stats and games where niche protection is very valuable.
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Last edited by DouglasCole; 05-15-2014 at 07:29 PM.
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