Quote:
Originally Posted by Refplace
sigh.
However I have faith in Kromm.
There is no way this was a quick compilation and edit, I feel he had to put a lot of thought into commentry and feedback and how he could make it better then the original.
5 books, one being Adventurers so I am betting Magic is another book by itself.
I don't expect it to replace GURPS Magic in its entirety (no Gate college for example) but I fully expect there to be changes. If there are and this is advertised I expect that alone to be cause for increased sales.
In fact lets see what books we can guess at?
Adventures is a definite.
Gamemastering
Magic
Combat
Monsters
Those are my guesses.
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Combat and Game-mastering are probably together in a Campaigns type book. I bet you're right on magic and monsters. That leaves one mystery book. Since the game is "ready to play," I'm betting some sort of campaign, or series of encounters, or something like it.