Quote:
Originally Posted by sir_pudding
Encumbrance penalties are in the Basic Set, it's a core rule.
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Encumbrance is more about weight limits. I'm looking more about mobility penalties. The armored overcoat detailed in classic High tech reduces movement by 1 as well as acrobatics. The EOD suit in the back of the basic book penalizes DX by -3. I'm just trying to find out if there is any comprehensive list of armor (or armor constructing toolkit) for when penalties should apply, and what levels.
While I can GM fiat my players and to say when a particular armor gets a penalty or not, I (and they) prefer a system that we all understand, and I just seem to be missing it.