Quote:
Originally Posted by Chris Rice
One of the things that bugs me about non-Human character generation in TFT is this: there's nothing really to stop them turning out exactly like humans as far as Attribute scores are concerned. ...
I had the idea of capping Attributes for different races to give them meaningful limitations. Some examples off the top of my head:
Halflings. Max ST11 (I don't like the idea of them using weapons heavier than a short sword) ...
What do you guys think?
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Hi Everyone, Chris.
I think that this is a fine idea. I prefer if the different races feel and play differently from each other.
Warm regards, Rick.