Re: Capping Attributes for Non-Human Characters
This sounds like a good complement to the recent proposal from SJ that human stat totals have a 40 point cap, and resonates with the original rules for giants.
Edit: But... I would tread a bit more lightly here. Hobbits shouldn't have high ST and similar restrictions on giants, lizard men, etc. make sense. But I would not limit elves, dwarves, orcs in the same way. They are quite close to humans in initial stat distribution and identical in stat total. Imposing a restriction like ST 13 max feels too punitive for whatever small advantages they get. And, perhaps too narrow of a description of what they can be. I want my Gil Galad to have ST higher than 13!
Last edited by larsdangly; 06-13-2018 at 11:55 AM.
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