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Old 04-24-2018, 02:10 AM   #50
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Priests should be healers???

Quote:
Originally Posted by JLV View Post
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Personally, I like to think of healing magic (and brewing potions) and even physicker talents as being something that is more of less the province of the religious people. ...
Hi Everyone, JLV.
Having a healer is a needed job in an adventuring party, but it is kinda dull. I think you are missing a bet if you make the priest all about healing.

Also, lots of religions are not about healing. Thor is the god of partying and smiting. He is not a clever god, but he drank a lot and killed a lot of giants in the sagas. I would like to keep that sort of flexibility for my various religions.

As for not allowing miracles to be too powerful... just don't give over powered abilities.

The trick to making 'active clerics' fun, is to find quirky and cool rites for priests that open up roleplaying possibilities. I also usually give them one or two good combat rites so that they don't feel they've wasted attributes every time there is a fight.

Warm regards, Rick.
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