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Old 08-09-2018, 01:31 PM   #44
Nils_Lindeberg
 
Join Date: Jul 2018
Default Re: Another Approach to Spell/Talent Cost

I think that talent cost should be based on the number of talent points, not the number of talents, but that's settled right?

And IQ together with a WAG number should be the multiplier.

This would mean that IQ will be important to learn talents faster as well as being the upper limit for how complex things you can learn.

Up to you IQ, x100
Up to twice your IQ, x200
Up to thrice your IQ, x300
Up to four times your IQ, x400
etc...

So an example.

I have 21 points of talents and IQ 12.
The next three point talent would cost me 200 x 3 = 600.
The next two points after that would cost 300 x 2 = 600.

The same 21 points of talents with an IQ of 8.
The next three point talent would cost me 300 x 3 = 900.
The next two points after that would cost 400 x 2 = 800.

So if you want to know many talents, it might be cheaper in the long run to raise IQ.

And a person who wants to learn a one point talent and hasn't already filled his "mIQ" would pay 100 x 1 = 100.

A 100 times the IQ multiplier is just WAG, but at least easy to remember.
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