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Old 02-06-2010, 03:10 PM   #18
malloyd
 
Join Date: Jun 2006
Default Re: limitations on attributes

Quote:
Originally Posted by Rev. Pee Kitty View Post
I'm afraid that precedent has already been set in the Basic Set. The -80% rule applies to any use of modifiers -- it doesn't make an exception for disads. So, while I agree with you that it shouldn't really apply to disads, I think the best thing to do is to avoid limiting disads altogether (with the exception of Mitigator and specific Special Limitations).
Oh well.
This is another spot multiplicative multipliers would probably have mitigated the problem. I have no idea why neither GURPS nor Hero goes with a straightforward multiplier system, it avoids all kinds of edge case weirdness. And its not like either system's alternative actually produces simpler math.
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MA Lloyd
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