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Originally Posted by larsdangly
Hi Doug; thanks very much for your continued creative support of this game. On a quick scan through it looks terrific. I did note that some of the NPC stat blocks use different conventions re. recording of adj. DX and armor protection - i.e., one will include the DX adjustment for a shield and state its armor protection whereas another will list that a shield is carried but will not consider it in the DX adjustment or list its contribution to armor protection. I don't know whether that is something you would consider rises to the level of an erata item.
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There are a few NPC’s, notably the Templars of Enok that have shield skill but frequently for plot reasons don’t have them ready or with them. I think bringing such adjustments to our attention is a good idea, so at least there is a common answer on which of those was intentional, and which might actually be mistakes.
There’s an errata form on my blog:
https://gamingballistic.com/errata/
As they say: if you see something, say something.