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Old 03-03-2016, 09:40 PM   #3
David Johnston2
 
Join Date: Dec 2007
Default Re: [Magical Styles] Using Styles to Replace "Fantasy Classes"

Quote:
Originally Posted by LoneWolf23k View Post
Okay, I've had this idea of using Magical Styles (of Thaumaturgy: Magical Styles) to fill in the role of "Spellcaster Classes" like Clerics and Druids in a Fantasy setting, without having to use Power Investiture. This would help flesh out settings like Banestorm, where the "Clerics" are really just Wizards with Clerical Investment.

Temple Styles would effectively replace the need for a Cleric or Druid, for example. Bardic magic could involve a Guild style, and a "Paladin" would involve a blend of Martial and Temple Style perks and skills.

I'm asking for advice though, as I have little experience actually building magical styles.
The simple approach is to start with a list of spells that are essential to the function of the class. "Druids" have to have Plant and Animal spells. Other kinds of clerics need spells that represent their specific gods or religions. For example a religion that buries people with ceremonies would have a use for "Final Rest" A paladin might need "Affect Spirit" to fight insubstantial entities of evil. Once you make that list, you need to look at the prerequisite lists and either add the prerequisites, or change them to something that fits better. Or entirely bypass them with a perk. Then just add appropriate advantages and quirks as required or optional
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