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Old 11-03-2016, 09:44 AM   #17
Join Date: Apr 2015
Default Re: [Sorcery] Questions about Warp and Ally

So I'm calling vulnerability to being dispelled a feature, because magical summoned creatures can gain traits that otherwise wouldn't be available to players. This will probably make dispelling magic more common, since summoned creatures can be pretty powerful.

Another question has occurred to me with using Ally in Sorcery. In general if something shuts down one aspect of your alternate ability, all of it is shut down. Sorcery is just an applied version of alternate abilities, so it's got the same caveat attached. When a conjured creature is "killed" they cannot be recalled for a full day, would this count as Ally being shut down (and thus prevent all other spell casting)? The same question applies to the appearance roll, does failing this prevent spell casting for the rest of the day?
I run a low fantasy GURPS game:
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