Quote:
Originally Posted by Apollonian
I would Start With Earth and just run with the historical Caribbean and go wild with it. System wise I would almost certainly use GURPS, but Savage Worlds also does a dandy job for swashbuckling action.
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I've found that the Savage Worlds licensed setting book/stand alone* rpg Pirates of the Spanish Main to have a good, low level version of this that isn't hard to convert to almost any other system.
*Akin to the Powered by GURPS books.