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Old 04-03-2015, 12:51 PM   #8
Varyon
 
Join Date: Jun 2013
Default Re: [Vehicles/Mecha] Macross/Space FIghter Idea

Quote:
Originally Posted by chandley View Post
I also had to add lots of Super Jump, especially to Zentradi mecha, to get anywhere near listed ground speeds. This is desirable because otherwise, well... everything goes Move 10, which isnt very appealing.
Particularly for cinematic campaigns (and, honestly, mecha rarely have much use outside of such), you should be able to scale the speed of having two Robot Legs however you see fit. Typically, this will be Move 10 for SM+2 mecha, 15 for SM+3, 20 for SM+4, 30 for SM+5, and so forth - basically, you want your mecha to be running around at the same relative speed as an average (Move 5) human.

Also, I personally don't require Robot Legs beyond two to actually represent having legs beyond two - rather, they represent having more substantial legs. Using my above scheme, an SM+5 mecha with four Robot Legs might just have two really strong legs, giving it Move 30/60 instead of the Move 30 of it's peers with only two Robot Legs.
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