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Old 09-23-2014, 07:09 AM   #9
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Compartmentalized Mind only to switch Alternate Abilities

Quote:
Originally Posted by PK View Post
Speaking solely as a GM, I'd lean toward the 2/5 solution. The "requires a second to switch" is an important limiter to noncombat AAs, and I think going to 2/5 will usually give a fair value for bypassing that. However, that said, I don't think this should be something that ever makes it past "optional rule" even within the contest of a given GM's campaign; getting around the one-second drawback is the kind of thing that should be uncommon at best. Because of that, I don't want to officially endorse any specific answer as RAW (and have not raised the issue with Kromm).
The voice of judicious restraint :)
'Course, just having said it years ago lends some legal weight to it, so I appreciate the caveat.

GMs, just figure out if it makes sense for your games rather than relying on "canonicity".
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