View Single Post
Old 10-03-2013, 07:44 PM   #19
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: GURPS Thaumatology: Ritual Path Magic

Quote:
Originally Posted by sir_pudding View Post
You'll need to rework the Wizard template and spend a lot of time adjudicating spell casting. This seems to undermine the plug-and-play value of the Dungeon Fantasy series which is a big part of the appeal to me.
I won't give anything away, but I've played something in DF using a variant of RPM, and it FRACKIN' ROCKED.

Since RPM has a lot of pre-worked spells (and the test case I played did NOT), this means it'd have rocked even more.
__________________
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is offline   Reply With Quote