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Old 06-10-2019, 12:06 PM   #1064
David Johnston2
 
Join Date: Dec 2007
Default Re: New Sci Fi Setting Seeds

Enterprise done right.

The players are the command crew of the first human vessel capable of traveling between stars with time frames measured in weeks instead of months or years. Their primary mission is to visit each of the known human colonies, functionally autonomous due to the slow travel times and convince them to agree to send voting ambassadors to the new Earth Federation Assembly. In order to do this, they must find out what the most serious problem facing each colony is and demonstrate that Earth can help deal with it, proving that it is worth strengthening their relationship with Earth. Along the way they will encounter pirates, disgruntled aliens who have issues with how fast humanity has been expanding, negative space wedgies and vacant worlds that used to have colonies and/or alien civilizations but...

Their ship will be armed with lasers and "impulse torpedoes" with or without fusion warheads. They will have no transporters and no universal translators, although they will have a telepath who is good at defeating language barriers.
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