Quote:
Originally Posted by Figleaf23
What would have to change to make Blocks and Parries fungible?
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Removing the distinction would make things simpler, and remove issues like "so if I parry with my sword hand and dagger hand close together but the blades not touching that is a Cross Parry, but if I parry with my hands in the exact same position but a buckler in my left hand it is nothing special," but you would need to address the multiple blocks issue (possibly base it on weapon weight and how many hands are controlling the weapon?) and the defense against muscle-powered projectiles issue.