Practical Mapmaking
Hi! Over in the "How Big is a Hex?" thread, we've solved the major issues of the day and the common cold into the bargain. But that leads me to the next question.
We're given a bunch of scales per hex. Which ones are actually useful to make maps with?
Combat scale, obviously. Labyrinth scale, too. The 5 mile-per-hex scale is what the Travel Time rules are written for, so that one's important. The 10-yard-per-hex Village scale is consistent enough for jazz and besides I'd hate to invalidate the pretty Bendwyn map.
What scales in-between 10 yards and 5 miles are actually easy to work with to zoom in or zoom out without having to deal with funkies of rotation (the way Combat and Labyrinth do)?
Cheers,
BobP
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