Trait modifier - variable effect?
What's the modifier on a trait that instead of providing a fixed advantage, becomes variable based on a die roll?
For example, let's say I had a Sorcery spell that provided +1d bonus to ST for all purposes. How much would that cost? I know that you can convert each +4 to a die roll into an additional die, so would +1d ST be the same cost as +4 ST (i.e., 40 cp)? (Not including any power modifiers such as sorcery's -15%.)
Also, what would a variable duration do the cost? Assuming that most Sorcery spells have a duration of 3 minutes, how would a duration of 3d seconds affect the cost of the spell?
Last edited by nick_coffin; 09-02-2019 at 12:50 PM.
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