Quote:
Originally Posted by malloyd
Or not. One thing you can do with a dependency on the moon that can be rather startling to players is to remember than half the time, the moon is up *during the day*. It is usually spun as thematically related to night, but it doesn't necessarily have to be. If it's between about 6 PM and sunset where you are today, you might want step outside and look east.
|
Yes, of course the moon is often visible in the afternoon, but that seems like it might be even more excessive book-keeping than tracking phases of the moon in a solar calendar.
That seems like it might be a good gimmick in a horror game, when the characters dependant on the moon are episodic NPCs and I can just work out or decide when the moon is visible during the adventure. I would not risk having to be able to give that information to a player on demand for any random day though!