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Old 07-03-2018, 03:52 PM   #22
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Running and Engaging

Quote:
Originally Posted by Skarg View Post
... A human world-record should not be used as the basis of comparison for MA 10, or even for MA 12 (Running talent). ...

And, the world record for 100m dash, it looks to me, is 9.58s, or 37.58kph, ... High school track records seems to be about 13s, or 27.69kph... I'd say that's more like what someone with Running should be compared at. More typical 100m dash times for non-track experts seem to be more like 15s, or 24kph, which I'd call more like MA 10 ...

Let's see if we use those, if MA 10 vs MA 12 even pans, out... 27.69 / 24 = 1.15, so yeah, actually it does!

(And FWIW, the non-athletic speed comes out to MA 7.5, call it 8. Sounds like something to give non-athletic figures.)

Ok, so if we are comparing an average human at MA 10 and calling it 24 kph, and comparing to Rick's animal speeds in Kph and converting to MA, we get:
Lion 33.33
Wolf 26.67
Grizzly 23.33
Brown Bear 14.58
Tiger 27.08
Hi Skarg,
I really like your analysis but the speed of the animals seem way to high too me. So I thought I would double check your math.

I like using your 15 seconds for a normal person (without Running talent) to run a 100 meter dash. So...

100 meters / 1.33 meters / hex = 75 hexes.

75 hexes / 15 seconds = 5 hexes per second. Turns are 5 second long so...

5 hexes / second x 5 seconds / turn = a human without Running has can move 25 hexes / turn = 25 MA.

When I was writing my Sprinting rules (which allow people to double their movement), I discovered that MA 10 was far slower than people ran in a 100 meter dash.

So a person with armor, a back pack, boots and carrying several weapons runs slower than someone in sneakers and shorts. But someone running on perfectly flat ground in a straight line SHOULD be able to go faster than MA 10. (I allow people to spend 1 fatigue ST to SPRINT for two turns. People Sprinting double their MA, but triple any MA penalties. Sprinting must be in a fairly straight line, no sharp turns.) Even someone with Running, using my sprinting rules, can not quite run 1,600 meters in under 4 minutes, but with the Sprinting rules, TFT humans get fairly close to the running speeds for real life human athletes.

***

So this explains the problem. Humans have a 25 MA if in shorts, running straight, on flat ground. If human speeds are reduced 2.5 fold in TFT, then maybe the animals speeds should also be reduced? But by how much???

Warm regards, Rick.

Last edited by Rick_Smith; 07-03-2018 at 04:05 PM. Reason: Reordered phrase to make it clearer.
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