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Old 02-17-2008, 01:35 AM   #794
Erik_Nielsen
 
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Join Date: Jan 2007
Location: Oakland, CA
Default Re: 50-point Abilities

Quote:
Originally Posted by aesir23
Jinx: (Affliction lvl 1: Disadvatage: Total Klutz (+15), Area Effect lvl 4 +100%, Always On –50%, No Signature: +20%, Cosmic: Irresistable +300%) [49]
I like this idea a lot. As written, however, I can't tell if this would a) have any range (and how that would work what with this being always on) or simply emanate from the character and b) affect the character's allies as well as enemies.

Also, just to be clear here (and you probably already know this, but I'm putting it out for clarity's sake), all the Cosmic: Irresistible Enhancement does is "negate the target's protection" which is to say DR for Afflictions; per Powers, 'No version of Cosmic bypasses the resistance roll against Affliction, Mind Control, Maledictions, and similar abilities. Despite its name, "irresistible attack" simply negates protection such as DR and Mind Shield – it doesn’t deny the target his chance to resist.' Your targets are still going to get a HT roll to resist. Perhaps you'd be better off with Malediction (+100%), especially if you have a high Will; heck, with Malediction, you could afford to buy a higher Will just for this attack.

If this is an ability somewhat directed by the character, perhaps you could go with something like:

Jinx Hex: Affliction 1 (Disadvantage: Total Klutz +15%, Area Effect 4 +100%, Emanation -20%, Selective Area +20%, Always On –0% (*), No Signature +20%, Malediction +100%) [34]
+ 4 Will (Accessibility: Only for use with Jinx -10%) [18] = [52]

Effect: Each round, any enemies within a 4 yard radius roll a Quick Contest of their HT vs. your Will+4 and become Afflicted with Total Klutz for 1 minute for every point by which you win the Contest.

Or, if you prefer to keep things tidy and all wrapped up in one ability:

Jinx: Affliction 1 (Disadvantage: Total Klutz +15%, Area Effect 4 +100%, Emanation -20%, Selective Area +20%, Always On –0% (*), No Signature +20%, Cosmic: Irresistible +300%) [54]

Effect: Each round, any enemies within a 4 yard radius roll vs. HT or become Afflicted with Total Klutz for 1 minute for every point by which they miss their roll.

If you don't mind messing things up for your buddies:

Black Cat Jinx: Affliction 1 (Disadvantage: Total Klutz +15%, Area Effect 4 +100%, Emanation -20%, Always On –20% (*), No Signature +20%, Cosmic: Irresistible +300%) [50]

Effect: Each round, everyone within a 4 yard radius rolls vs. HT or becomes Afflicted with Total Klutz for 1 minute for every point by which they miss their roll.

Black Cat Jinx Hex: Affliction 1 (Disadvantage: Total Klutz +15%, Area Effect 4 +100%, Emanation -20%, Always On –20% (*), No Signature +20%, Malediction +100%) [30]
+ 4 Will (Accessibility: Only for use with Jinx -10%) [18] = [48]

Effect: Each round, everyone within a 4 yard radius rolls a Quick Contest of their HT vs. your Will+4 and becomes Afflicted with Total Klutz for 1 minute for every point by which you win the Contest.

(* Always On with an ability that doesn't inconvenience you or people you like is definitely a 0 point Limitation; Always On with an ability that only inconveniences other people is more likely a 20% Limitation, since it might affect your allies; if this Affliction affects the character, that's Total Klutz [-15] with possible Unreliable Limitations.)

Carry on with the good suggestions.
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Erik Nielsen
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