View Single Post
Old 11-24-2015, 07:37 PM   #40
tshiggins
 
tshiggins's Avatar
 
Join Date: Aug 2004
Location: Denver, Colorado
Default Re: Campaign: Facets

Session 12 took place recently and, while the session was a bit short, the PCs played things smart and wound up with some solid leads.

Character's Present:


Trooper Frank Moses -- A former Marine currently working as a trooper with the Utah Highway Patrol (UHP), based out of the Section 13 office in Moab, under Lt. Lee Exeter. Moses works with 4CSAR as needed, and has an interest in Doc Bascher. This character wholly replaces Deputy Diego Torres, by retcon. -- Played by Mike H.

Dr. Henrietta "Indiana" Johnson -- A personable, age 29-and-holding Anthropologist who specializes in the pre-Columbian indigenous people of the American Desert Southwest. A Native of Apache Junction, AZ, "Indiana" is good with people and has been fascinated by American Indian religion and folklore since she was a child. Henrietta speaks Apache fluently, and not-so-secretly wishes archaeology could be more like Raiders of the Lost Ark and less like digging in a trench with a trowel and a toothbrush -- Played by Debbie S.

Randy "Random" Shoop -- a twenty-something, semi-pro mountain-bike competitor who has trouble staying focused, but is basically a good and reliable member of the team -- Played by Gold & Appel, Inc.

Dr. Belody "Doc" Bascher -- a local veterinarian for both large and small animals, who frequently fixates on her job and uses 4CSAR as her primary social outlet. -- played by Samantha H.

Dr. Arthur "A.J." Jamison -- a retired NASA scientist with a home in one of Moab's nicer canyon sub-developments, who volunteers for 4CSAR because he needs to do something to get out of the house. Considers himself responsible for Sunmi Jones, who is enough of a science-geek that the two of them can actually hold a conversation. -- Played by Anten S.

Sunmi Jones -- A Korean-American prodigy and student of chemistry at Utah Valley University, who spent most of her childhood with her deceased mother's family in Korea, but has come to Utah to attend college and work with her father's petroleum exploration firm. Somewhat moe, awkward-but-cute, glasses-wearing nerd girl, who only volunteers with 4CSAR because volunteer work is required for her degree. -- Played by Rebecca W.

Beatrice "B" Lawrence -- U.S. Army veteran who works for a local air charter service as a helicopter mechanic. A cynic about men, and accompanied by "Grunt," the biggest, best-trained pit-bull anybody has ever seen (purchased as an ally, and a totally badass dog, even before it was possessed by what appears to be a benign spirit) -- played by Bernetta W.

Aurelia R. Lockrin -- A young woman with a shady past who teaches History at Grand County High School (Home of the Red Devils!), and volunteers for 4CSAR because she's a bit of an adrenalin junkie, and likes the companionship. -- played by Bennie Rae P., who was absent this session.

NPCs Present

Grunt: Beatrice's ally, a large pit-bull possessed by a protective "foo" spirit.

Hops About: A nunnupi (one of the "Little People" from Comanche folklore) who frequently takes the form of a quadruple-sized magpie. The party has determined that she is a faerie, and as such is mischievous, rather random, inhuman and appallingly dangerous. Likes ants, ham sandwiches and Looney Tunes.

Twirls Thrice: Another nunnupi, and the sister of Hops About. More laconic and observant than her rather hyperactive sister, but at least as dangerous in her own way. Likes ants, ham sandwiches, and particularly Bugs Bunny.

---------------------------

The session started with the interrogation of Brandon and Bartholomew Krieger, whom the group had taken to an abandoned mine not far into the mountains, along Highway 285 west of Morrison, Colorado.

Bart Krieger negotiated as best he could, given his position, but in the end agreed to provide the party with as much information as possible about the people who hired them for the surveillance job, in exchange for guarantees about the safety of his injured brother.

He said he’d received a call from a guy he knew only as Stoney Pete, a fixer out of Houston who sometimes tossed jobs their way. Pete called him less than a week ago, and offered them a job following some straight-edger citizens up in Denver. Since the client was offering in the low six figures (minus Pete’s cut) for a simple job with no wet-work required, Bart jumped at the opportunity. He’d started to consider expansion of the Albuquerque club’s meth distribution network up into southern Colorado, anyway, and the bounty for the job would capitalize the move, nicely.

The Angel leader said that, when he’d gotten the call, the previous day, about the apparent kidnapping of Olivia McShane, he’d decided the job had either gone unexpectedly well or turned into a complete cock-up, but wasn’t sure which. He’d immediately contacted Stoney Pete to ring up the principal for additional instructions, given the unexpected development.

The fixer got back to him within a few hours, and told him a face for the principal would meet him and a single associate in the Lobby Bar of the DoubleTree Hotel in Colorado Springs, at 9 a.m., with additional instructions. Bart said he and 10 of his crew had mounted up and ridden five hours, to reach the Springs by late evening. He’d gone in to meet the principal’s representative, the next morning.

He described her as a gold-plated female who, as with many wealthy women who take care of themselves, could have been anywhere from her mid-20s to mid-40s. She had brown hair and sunglasses, dressed professionally, and carried the metal briefcase with her.

She had instructed Bart to give the supposed Olivia McShane the first contents of the first Starbucks thermos, and then ask her the questions listed in the notebook. She told the Angel boss to carefully note everything said, and ask any additional questions that might seem obvious, as followups.

Once the interrogation was complete, she’d said, Bart was to have McShane drink the second potion, and then drop her off near her hotel. She said McShane wouldn’t remember anything that happened the previous two days, and recommended that he dose her with some liquor before giving her the second potion.

Once complete, Bart was to call a number and read the responses to the recording machine that would answer. She’d assured him the recorder would have enough time for him to leave a detailed message. In exchange for the extra effort, she’d offered him the $50,000 bonus, and said Olivia should suffer no lasting harm.

With that, the group determined that the first thermos contained a potion that compelled the drinker to tell the truth, while the second likely acted as a magical “super-roofie.” They decided to test this theory by having Bart drink the second potion (over his strenuous objections), and watched as he passed out after they’d forced it down his throat.

At that point, the group kept their word and dropped both brothers off at Denver Health Medical Center, downtown (deliberately choosing a different hospital than the one at which they’d dropped the critically wounded members of the motorcycle gang, previously), and then kicked the theories around a bit. In the end, they decided they needed additional information, and felt the obvious next step was a quick road trip to Colorado Springs.

(continued...)
__________________
--
MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1]
"Some days, I just don't know what to think." -Daryl Dixon.
tshiggins is offline   Reply With Quote