Re: Cost of advanced weapon talents
If we balance costs for talent points bought with XP. How many attribute points should be equal that cost? If I decide to increase IQ to be able to get an advanced talent, I can easily drop DX or ST to compensate. One attribute for one attribute. Doing that leaves the advanced talents quite balanced, being a little bit better but not a lot when I do the Monte Carlo simulation. But it would be interesting to put a cost on the talent points in average attribute cost.
Any suggestions for a generic conversion rate for talent points to attribute points?
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