Quote:
Originally Posted by Tywyll
Blur is the best defensive spell by far. Not being hit is better than absorbing some damage!
Illusion is tied or even better.
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But it's not a guarantee against being hit. It's certainly useful and very cheap and also has the advantage that it works against spells and missiles, but it doesn't protect against the lucky blow. I generally prefer Avert, especially against single powerful foes, but Blur is good where there are multiple opponents and perhaps ranged attacks.