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Old 10-24-2012, 05:23 PM   #3
munin
 
Join Date: Aug 2007
Location: Vermont, USA
Default Re: Modular Ability Limitation - Preexisting Abilities

"...only being able to add points to abilities you already have: -20%." (p. P64).

It's actually very flexible, because not only can you increase the level of any ability you have, you can also add any enhancements you want (GM willing). You could turn a ranged attack into a melee attack by adding Jet or Melee-Capable, or add Affects Insubstantial or Underwater only when you need it, change an offensive attack into a defensive Wall, add Selectivity to turn off enhancements, etc.

If you can only improve some of your abilities, it's more of a limitation.

Last edited by munin; 10-24-2012 at 05:30 PM.
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