Thread: Feats!
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Old 04-08-2021, 02:52 PM   #24
Kieddicus
 
Join Date: Oct 2020
Default Re: Feats!

Quote:
Originally Posted by Steve Plambeck View Post
For my group's Wizardry Talent (which nearly missed becoming an official optional rule back in 1981 - post here) we charged 5 talent points.
Great article! Maybe you can write up a version for Hexegram (if you haven't already that is). In the spirit of simplifying things the Wizardy talent could also give you Sorcerers' Tongue (just like how Streetwise give you Thieves' Argot), instead of arbitrarily getting it at IQ 16.

For my own game I am not sure how I feel about having two memory-pools so I'd probably go with IQ 4, but I'd bump it up if the players prefer two memory-pools.
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