Re: Feats!
Wizards have huge advantages of their own, especially once they have mana in their staff. I don't see an issue with their expensive talents personally.
They are fragile and not all that useful at first, but a wizard with Staff III and some experience put to use as Mana adds a lot to the character's combat abilities. So much that the spells he bought for combat as a starting character get used a lot less. Even though the range is limited, a +3 DX attack that ignores armor is very useful, so long as you have enough meat to block attacks on the wizard himself.
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