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Old 03-23-2021, 10:59 AM   #30
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Aid Spell, Damage, and Fatigue

  1. Any fatigue can be countered with Drain Strength, Mana or Powerstones.
  2. Aid can't boost an effective attribute by more than five points.
  3. Aid can be used to pay for "very high ST cost" spells.
Therefore if a ST 10 wizard is given 50 points of Aided ST then he hits for unarmed damage and can lift weights as per ST 15.

If in this time he is hit for 15 points he falls unconscious and another point will kill him.

He can pay any fatigue cost he suffers during the two turns of effect (but not previous expenditure) from the 50 points of Aided ST.

If he was hit for 12 points then he would die once the Aid wears off.
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