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Old 03-18-2021, 06:38 PM   #9
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: Aid Spell, Damage, and Fatigue

Quote:
Originally Posted by larsdangly View Post
I haven't thought through the more complicated parts of this argument, but why are you assuming you can deliver more than a +5 ST increase per Aid spell casting? That would seem to violate the strictly worded limits on attribute increases from all sources.
As Henry says, spells like Create Gate need 50 ST. Figure a pretty darned good wizard has 20 ST available. If each apprentice can boost him only by 5 ST, then he needs a minimum of six apprentices -- more, since some are bound to fail to cast twice in a row.

Can you point out that limitation? I see that the Rule of Five speaks of a limit due to magic items, but I don't know where the rules would suggest a limitation to the Aid spell. Thanks.
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