Quote:
Originally Posted by Piperdog
My bad. Its negative Hit Points! I just feel normal rules are...long-winded. It's a lot of book keeping. I feel that going to negative hit points is both more sobering to players and easier as well.
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So are you planning to substitute anything for Hard to Kill? I don't believe it's a required trait anywhere, but it is an option for several templates, and this makes it useless.