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Old 11-09-2008, 09:25 AM   #3
PK
 
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Doors and Running Away

Quote:
Originally Posted by MiB #3892
Last night I ran two demos and had two questions come up:

Once you move through a locked or secret door, does it turn into a regular door? That is, do you flip the link over to change the door type? Nothing about it in the rules, but the players made a good point about a door no longer being locked or hidden.
No. First off, flipping the link wouldn't change it to a regular door -- it would be a passageway. Secondly, just because you were able to pick the lock or figure out where the door is doesn't mean the next munchkin will.

Quote:
Second question is more of a clarification: can you Run Away through a hidden or locked door, assuming the room on the other side is explored?
Yes. Any room next to your room that isn't separated by a wall is an adjacent room. You can run away to any adjacent room. So by definition, you can run away through locked and hidden doors. Fear is a great motivator.
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