Quote:
Originally Posted by Nils_Lindeberg
Nice table, but is it correct for auto hit and auto miss? Does the chance for that really stay the same, since it keeps its interval of only 1 number no matter the number of dice?
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Hi Nils, everyone.
My earlier reply was wrong. Here is the correct data:
KEY RESULTS ON MORE DICE:
# Dice ......... x3 ............ x2 .............. Auto S. .......... Auto F. ........ Drop W. ....... Break W.
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2 Dice ............................................. 2 .................... 12 ......................................
3 Dice ......... 3 .............. 4 ............... 5 .................... 16 ............... 17 ................ 18
4 Dice ......... 4 or 5 ....... 6 or 7 ......... 8 .................... 20 ............... 21 or 22 ........ 23 or 24
5 Dice ......... 5 to 7 ....... 8 or 9 ......... 10 or 11 .......... 24 or 25 ....... 26 or 27 ........ 28 to 30
6 Dice ......... 6 to 8 ....... 9 to 12 ........ 13 or 14 ......... 28 or 29 ....... 30 to 33 ......... 34 to 36
7 Dice ......... 7 to 10 ..... 11 to 14 ....... 15 to 17 ......... 32 to 34 ....... 35 to 38 ......... 39 to 42
CHANCE OF VARIOUS RESULTS:
Num. ........... x3 ............ x2 .............. Auto ............... Auto ........... Drop ........... Break ........... Any Auto-
Dice ................................................. Succ. .............. Failure ........ Weapon ....... Weapon ....... Failure
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2 Dice .............................................. 2.77 %............. 2.77 % .................................................. . 2.77%
3 Dice .......... 0.46% ...... 1.39% ........ 2.78% ............. 2.78% .......... 1.39% .......... 0.46% .......... 4.63%
4 Dice .......... 0.39 ......... 2.31 ........... 2.70 ................ 2.70 ............. 2.31 ............. 0.39 ............. 5.40
5 Dice .......... 0.27 ......... 1.35 ........... 4.26 ................ 4.26 ............. 1.35 ............. 0.27 ............. 5.88
6 Dice .......... 0.06 ......... 1.91 ........... 4.11 ................ 4.11 ............. 1.91 ............. 0.06 ............. 6.08
7 Dice .......... 0.04 ......... 1.18 ........... 4.92 ................ 4.92 ............. 1.18 ............. 0.04 ............. 6.12
SUMMARY:
Using this system, the chance of a critical actually rises, but the chance of a triple or broken weapon drops significantly. The chance of a double damage or dropped weapon stays roughly the same (except for a 4 die roll when chance of these results jumps a fair bit).
Warm regards, Rick.