Quote:
Originally Posted by Steve Jackson
Comments: There is no HEAL spell in the original game because of concerns that it would make an adventuring party too self-sufficient.
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This.
I did not create an Heal spell in my CG for the same reason. I have instead created bigger healing potions (magic) and an healing unguent (available in the chemist's shop) to let the players to heal more hits at a reasonable price. But they are basically "hard-to-find" items to hold under control.
Besides the chemist's product gives also unpredictable collateral effects in case of abuse.
I would avoid a heal spell that would become a "must" like the "illusion" spell every wizard automatically choices. It also penalizes the P/MP career.
I would leave any healing enchantment to the cleric-priest type heroes.
my two (euro) cents