Quote:
Originally Posted by RogerBW
Considering the contortions that Traveller and GURPS have had to go through in order to let PCs have access to starships, one can understand the idea of wanting to do something different.
And D&D from 3e onwards has seemed to me to be all about providing combat encounters precisely balanced to the party level; if you're space-ifying that, it makes some sense to make starship combat encounters work the same way.
It's not a game for me, but I suspect some people will love it.
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I don't boggle at some of the starship stuff as badly as I do the equipment issue. I've run some numbers and the number of BP a 1st level group get will build them a minimal ship and that is attractive.
It's just the "How do we upgrade our ship? We go kill Space Goblins!" thing.