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Old 12-03-2013, 10:11 PM   #24
roguebfl
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Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: GURPS Magic Flavor

Quote:
Originally Posted by doulos05 View Post
OK, so it sounds like the smart build is to sink character points into ER (Magic). But I didn't see that on the Battle Mage template in Banestorm so I had forgotten about that advantage. Did it not make that template because of RL timing issues (Didn't Banestorm come out before Powers, which is the first mention of ER I can find in my books?) or was there another reason?
The smart built is to sink 1-6 points into Ally(Familiar) and stick Granted by Familiar -40% on your ER (Magic) and a few other Exotic advantages you might want like extra levels of Margery, Compartmentalized Mind (Spells only) etc
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