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Old 01-08-2008, 08:59 AM   #17
Voidstar
 
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Join Date: Oct 2005
Location: Meltdown, Aka Carlsbad N.M.
Default Re: The RPG Soundtrack

Quote:
Originally Posted by GhostInTheMachine
Does anyone have advice on using music during campaigns? I mean you could easily just throw up a mix, but how do you use X song during a specific action at an unplanned time w/o screwing things up continuity wise?

I set up a quest once long, long ago with a set of songs to be played as each "turning point" explained the history of a Artifact item (minor) and told the story of the Npc questing for it. The story line was intended as a party joins up on a quest to help a knight recover the lost Artifact. A bard/magic item was to carry off the music and set the score for the story...

I still have the list somewhere...

I'd say set the music to encounters in a set linear progression to either set the mood or to set the storyline... best I can think of.
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