Quote:
Originally Posted by GhostInTheMachine
Does anyone have advice on using music during campaigns? I mean you could easily just throw up a mix, but how do you use X song during a specific action at an unplanned time w/o screwing things up continuity wise?
|
I set up a quest once long, long ago with a set of songs to be played as each "turning point" explained the history of a Artifact item (minor) and told the story of the Npc questing for it. The story line was intended as a party joins up on a quest to help a knight recover the lost Artifact. A bard/magic item was to carry off the music and set the score for the story...
I still have the list somewhere...
I'd say set the music to encounters in a set linear progression to either set the mood or to set the storyline... best I can think of.