Quote:
Originally Posted by AlexanderHowl
GURPS is just too deadly for characters to go solo against mobs. A group of five 50 point guards can take out a 250 point combat specialist without that much difficulty.
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I completely agree. For a DF style game though, it is very in genre to send a team of delvers against hordes of minions on their way to a big boss fight, and that is the scenario I was envisioning. I was not thinking of a single character trying to take on hordes alone. There are probably DF builds that could chew through hordes of minions, but being outnumbered quickly becomes a bad deal in GURPS even if you're a combat monster.
Quote:
Originally Posted by AlexanderHowl
Of course, but it is a completely different story at TL8. Five guards with DX 10, Guns (Pistol) 16, OHWT (Pistol), and DWA (Pistol), which costs a total of 26 points, will make lunchmeat out of most 250 point characters.
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Absolutely. TL makes a huge difference, and at higher TLs where firepower outclasses armor, circumstances and equipment have a far greater impact than point totals.