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Old 08-23-2019, 01:28 PM   #9
Sunrunners_Fire
 
Join Date: Mar 2010
Default Re: [Powers] Are Multiplicative Modifiers Fairer?

Quote:
Originally Posted by CarrionPeacock View Post
I'm afraid breaking the system by using it.
You shouldn't be. The system isn't that fragile. You may get results that look silly to people using the more common additive-modifiers, but they'll get results that look incredibly silly to you too. In practice, the difference between additive and multiplicative modifiers is that using multiplicative modifiers removes the incentive to stack gobs of limitations on your traits in order to reduce the costs to a reasonable value (by making it so that you don't have to stack quite so many limitations to get the same result).

So long as all of the players are using the same method to determine how many points something costs, what that number is does not, has never and will never actually matter. GMs don't use points. NPCs don't use points. Gear doesn't use points. Some of us run games where we don't use points for PCs, either; and that doesn't break the system.

You'll be fine. ;)
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