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Old 12-11-2012, 06:19 PM   #1
LoganSaj
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Join Date: Aug 2004
Location: US - VA
Default Stone walls ... hard facts

These questions are regarding stone (etc.) walls (in particular, ones surrounding cities, keeps, etc.) in a TL3-4 setting (before gunpowder)*.

What are the game mechanic (DR/HP) differences between a natural stone wall (such as a mountain) and a constructed wall (such as a city wall) given equal thickness?

What would be the minimum damage required to create a 1-hex diameter hole in a typical city wall (15' thick)? What about a 3-hex, and 5-hex?


* I do not have access to any of the Dungeon series.
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